The new Xbox one version, the Xbox One S has built-in Bluetooth support for the wireless connection on Windows 10. You can also play wirelessly with the Xbox 360 wireless gaming receiver. Xbox 360 and Xbox One owners are able to seamlessly connect their controllers on a Windows run PC by just using a USB cord and installing the necessary drivers since both products are made by Microsoft. Thankfully, in recent time, there is a way to connect these controllers to the PC with the use of the SCP toolkit as stated above. ![]() When the use of gamepad and joypad displaced that argument, the discussion was still that either an X-box 360 or PlayStation 3 or 4 controller was much better to use to play a game. In the past, Console gamers made the ultimate argument that the use of the mouse and keyboard as the standard input devices for controlling PC games was what ruined the game playing experience on a PC, regardless of any other reason. In regards to this topic, however, we will be looking only into the gaming experience and use of game controllers on PC with the SCP toolkit. While this argument will take much of our time if we decide to get into it, it must be said that both options are both rewarding since the most important thing in question here is to actually play. The arguments usually revolve around which one is less expensive, has better visuals and graphics, or has the best multiplayer competition, and most importantly, the best gaming experience. Sorry Xbone controller guys, not sure about you.There is an age-old argument between gamers that prefer playing on console and those that prefer playing on PC on which one is better. Or, even though it sounds stupid, play with a bluetooth connection since the average input lag is much less. One alternative is to download Dualshock4windows (google it) instead, there is a similar polling rate setting that you can adjust. For people not using ScpToolkit and wanting to try overclocking, I still wouldn't recommend the hidusbf method after the (unfixable?) stick drift issues I've been having. It made a huge difference for me playing Warzone, where I used to feel like my practical reaction time was horrendous, when the real problem was the input lag.Īnyway, hope that was helpful for someone. Doing this insures that ScpService won't introduce input lag when you are doing CPU intensive tasks, like gaming. For everyone else, go into Task Manager -> Details and then scroll down to ScpService, right click it, and set the Priority to High. For those of you who are CPU bound in most games, I'd recommend just getting the Sony back button attachment. The other important thing to know is that SCPToolkit is a massive CPU hog! The subprogram responsible for detecting the controller and making everything work is called ScpService and constantly uses 9-10% of my overclocked i9 9900k CPU, it's just wild. If you don't feel your polling rate is as fast as possible, you can check yourself by opening ScpToolKit Settings(automatically installed when you download SCPToolkit) and going to the "Dualshock 4 Specific" tab where you can see the default, fastest polling rate and try to mess with it if you want. ![]() hidusbf can introduce strange issues, which for me was crazy and sudden stick drift in both sticks. There is no need to go through the process of downloading hidusbf to try and overclock more. So, I'm sure some of you have seen the overclocked controller trend going on or noticed the input lag, especially while using a Strike Pack and SCPToolkit.įor those of you using SCPToolkit to make the Strike Pack work on games like Warzone, you should know that SCPservice automatically overclocks the controller to the highest possible polling rate of 1000 ms. Dualshock 4 controllers for example have an average of 10 ms input lag compared to 2 ms over a bluetooth connection. Basically, people figured out that most controllers - when connected to a PC by wire - introduce significant input lag. I wanted to share my experience and lessons learned while trying the latest PC gaming craze, OC'ing a controller.
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